![]() ![]() Map Editor: A tool that allows you to easily create and edit systems in the galaxy.Game assets: All the blender and gimp files used to create the many images in the game.How to: Save: A guide at Steam community on everything you need to know about the save file entry level game modding kind of stuff.Offical Wiki: The official wiki of the game on GitHub to learn about everything from mission creating to outfit making.Steam: The following is a shameless Copy+Paste from steam page: "Learning to Mod" Ship Builder2: Build ships with web GUI (placement of guns, engines, turrets, etc).Ship Builder: helps locate the gun port positions on a ship image.& HEAT into Mass/Stackable-Best-in-class. Numbers are counts of Rows on each sheet/category, to see which sheets have the most inclusive data setsĬonvert EN. Burst Weapons by Litrevan A full explanation of how burst weapons work.It does not include the more recent additions. Remnant Guide by Zitchas A guide about the Remnant and how to get started with their storyline.Save file help by Amazinite A guide about what your save file is, how to find it, and what you can do with it.Provides comparisons between all of the different options and what will work best. Energy Guide by CarbonPhoenix This is an in depth guide going over energy and how to manage it, from early game to late game.Complete Mission Walkthrough by Jafdy This guide isn't actually complete, but it does have a great walkthrough of the Free Worlds campaign. ![]() However, it is a very high quality guide and goes in depth on the aliens it does cover. Complete Guide to All Things Alien by KATANA This guide is unfortunately several years old, and therefore does not include the more recent alien races.Continuous build and the ESLauncher2 How to access the continuous version of the game, which is not stable but provides immediate access the newest additions to the game.Warning: many of these guides contain spoilers! You can also do this by posting in one of the places linked below in the community section. Contributing How To How to submit bugs and feature request using Github.Official FAQ The main developer of the game goes over many of the frequently asked questions.Players Manual Useful for any new players to the game, check this out.The fact that it stops at episode 1 bugs the heck out of me. Hope more people dig up your mod n ask about it. lol yah writing can be boring after awhile. The rest is unlisted, and can really only be tracked down by knowing who's working on what from the discord.Īlot of the unlisted projects are on github, but only a handful use the tags system to make them searchable. Those two lists are pretty conclusive, with a smattering of things on moddb and the steam guides here. So it's status is up in the air I suppose. With very few users and little feedback, I just haven't had the motivation lately to slog through it. ![]() Unfortunately, since my area of space is fully fleshed out now with all the bells and whistles (hails, names, descriptions, jobs, etc), all that's left is the story writing. ![]() When I started I enjoyed doing the art and even defining/balancing the ships and outfits, but when it came time to sit down and write, it just felt like a chore. Originally posted by Slane117:I had the eternals, it was fun but unfinished n fear it will forever be unfinished, don't know the details on that.ĭunno really. ![]()
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